Older News:
Quake2 r0.0.8 and Mailing List - Friday, January 4, 2002
ChangeLog: + Fixed C-only ref_soft building. + SDL CD audio looping fix (Robert Bäuml) + ~/.quake2/ Also, there is now a mailing list; send a blank email to [email protected] to subscribe. Feel free to discuss anything related to Quake 2 development. Quake2 r0.0.7 Released - Friday, December 28, 2001
ChangeLog: + Merged in Quake2 3.21 source. Quake2 now a project at icculus.org - Friday, December 28, 2001
Quake2 r0.0.6 Released - Thursday, December 27, 2001
ChangeLog: + Made Makefile somewhat easier to configure. + X11 GLX driver now included. + Added "ctrl-g" (toggle mouse grab) and "alt-enter" (toggle fullscreen) to SDL drivers. + SDL audio and cdrom support. (Robert Bäuml) + ~/.quake2/ support (Stephen Anthony, Ludwig Nussel) + LinuxPPC support (William Aoki)
Yet Another Release... - Sunday, December 23, 2001
ChangeLog: + Better SDL de/initialization (fixes crashes for some people). + Removed trailing '\r's from files; removed a few files.
Even More Quake2 - Sunday, December 23, 2001
ChangeLog: + Mouse Wheel (SDL buttons 4 and 5). + Fixed bug with changing the sound options in game (using the menus). + Fixed Makefile to build both build_debug and build_release by default.
More Quake2 - Saturday, December 22, 2001
ChangeLog: + Fixed the texture wrapping with movies. + Enabled the OpenGL extensions under Linux. + Added support for GL_ARB_multitexture.
Quake2 - Saturday, December 22, 2001
ChangeLog so far: + Updates to Linux Makefile (it was missing a few files). + Added ref_softsdl.so (Software SDL Renderer). + Added ref_sdlgl.so (SDL OpenGL Renderer). |
Sponsors: Webpage Design originally by: zakk at icculus.org (and then I screwed it up) |